e-Learning Cybrary
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Focus on the Learner
e-Learning Genres & Environments
Reading Room
Frameworks & Standards
Technologies of e-Learning
Processes & How-to's
Organizational Strategies & Context
Business of e-Learning
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Table of Contents

1.  Focus on the Learner

1.1.  Benefits to learners
1.2.  Categories of learners
1.2.1.  Middle management
1.2.2.  Executive e-learning
1.2.2.1.  MBA online
1.2.3.  Small to medium size organizations
1.3.  e-Learning behaviors
1.4.  Mental processes & media choices

2.  e-Learning Genres & Environments

2.1.  Genres
2.1.1.  Shared learning
2.1.1.1.  Communities of practice
2.1.1.2.  Learning networks
2.1.1.3.  Peer-to-peer e-learning
2.1.2.  e-Training
2.1.3.  Edutainment
2.1.4.  Learning histories
2.1.5.  Online coaching
2.1.6.  "Open source" e-learning
2.1.7.  Digital storytelling
2.2.  Environments
2.2.1.  Learning portals
2.2.2.  Collaborative workspace
2.2.3.  Virtual university/online campus
2.2.4.  Virtual classroom

3.  Reading Room

3.1.  Portals & meta-sites
3.2.  News
3.2.1.  Events
3.2.2.  Conference report
3.3.  Books & Periodicals
3.3.1.  Books
3.3.2.  Periodicals
3.4.  Industry reports
3.5.  Conference proceedings
3.6.  Research projec
3.7.  FAQs
3.8.  Glossaries

4.  Frameworks & Standards

4.1.  Standards
4.2.  Learning architecture
4.3.  Learning theory

5.  Technologies of e-Learning

5.1.  Communications
5.1.1.  Synchronous communication technologies
5.1.2.  Asynchronous communication technologies
5.2.  Authoring tools
5.3.  Simulation & Computer-Based Training (CBT)
5.4.  Visualization Tools
5.5.  Electronic Performance Support Systems (EPSS)
5.6.  Intelligent agents of e-learning
5.7.  Integrated platforms
5.7.1.  Learning Management Systems
5.8.  Product demos online

6.  Processes & How-to's

6.1.  Needs analysis for e-learning
6.2.  Educational methodologies in e-learning
6.2.1.  Learning objects
6.2.2.  Hybrid, online/offline education design
6.3.  Evaluating e-learning effectiveness
6.4.  Evaluating e-learning products and services
6.5.  Converting courses to e-learning
6.6.  Facilitating e-learning communities

7.  Organizational Strategies & Context

7.1.  Change management and e-learning
7.2.  Engaging senior management support
7.3.  Enterprise-wide e-learning strategy
7.4.  Knowledge management
7.5.  Learning culture
7.6.  Organizational learning

8.  Business of e-Learning

8.1.  Value to organizations
8.2.  Marketplaces of e-learning
8.3.  Outsourcing e-learning
8.4.  Measurement, business case, & ROI in e-learning
8.5.  Product rating services


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Last updated on 02/18/2001 CoIL webmaster